| <ChipmunkBaseObject> | This protocol is implemented by objects that know how to add themselves to a space |
| ChipmunkBody | Rigid bodies are the basic unit of simulation in Chipmunk |
| ChipmunkCircleShape | A perfect circle shape |
| ChipmunkConstraint | Constraints connect two ChipmunkBody objects together |
| ChipmunkDampedRotarySpring | Like a ChipmunkDampedSpring, but operates in a rotational fashion |
| ChipmunkDampedSpring | A spring with a damper |
| ChipmunkGearJoint | Gear joints constrain the rotational speed of one body to another |
| ChipmunkGrooveJoint | Groove joints hold a pivot point on one body to line along a line segment on another like a pin in a groove |
| <ChipmunkObject> | Allows you to add composite objects to a space in a single method call |
| ChipmunkPinJoint | Pin joints hold a set distance between points on two bodies |
| ChipmunkPivotJoint | Pivot joints hold two points on two bodies together allowing them to rotate freely around the pivot |
| ChipmunkPolyShape | A convex polygon shape |
| ChipmunkRatchetJoint | Ratchet joints create rotary ratches similar to a socket wrench |
| ChipmunkRotaryLimitJoint | Constrains the angle between two bodies |
| ChipmunkSegmentQueryInfo | Holds collision information from segment queries. You should never need to create one |
| ChipmunkSegmentShape | A beveled (rounded) segment shape |
| ChipmunkShape | Abstract base class for collsion shape types |
| ChipmunkShapeQueryInfo | Holds collision information from segment queries. You should never need to create one |
| ChipmunkSimpleMotor | Simple motors make two objects spin relative to each other |
| ChipmunkSlideJoint | Slide joints hold the distance between points on two bodies between a minimum and a maximum |
| ChipmunkSpace | Chipmunk spaces are simulation containers |
| ChipmunkStaticCircleShape | A subclass of ChipmunkCircleShape that is added as a static shape when using add: (ChipmunkSpace) |
| ChipmunkStaticPolyShape | A subclass of ChipmunkPolyShape that is added as a static shape when using add: (ChipmunkSpace) |
| ChipmunkStaticSegmentShape | A subclass of ChipmunkSegmentShape that is added as a static shape when using add: (ChipmunkSpace) |
1.7.1