| Spice-GTK Reference Manual | ||||
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| Top | Description | Object Hierarchy | Properties | ||||
#include <spice-audio.h> struct SpiceAudio; struct SpiceAudioClass; SpiceAudio * spice_audio_new (SpiceSession *session,GMainContext *context,const char *name);
"main-context" GMainContext* : Read / Write / Construct Only "session" SpiceSession* : Read / Write / Construct Only
A class that handles the playback and record channels for your application, and connect them to the default sound system.
struct SpiceAudio;
The SpiceAudio struct is opaque and should not be accessed directly.
struct SpiceAudioClass {
GObjectClass parent_class;
};
Class structure for SpiceAudio.
GObjectClass |
Parent class. |
SpiceAudio * spice_audio_new (SpiceSession *session,GMainContext *context,const char *name);
spice_audio_new has been deprecated since version 0.8 and should not be used in newly-written code. Use spice_audio_get() instead
Once instantiated, SpiceAudio will handle the playback and record channels to stream to your local audio system.
|
the SpiceSession to connect to |
|
a GMainContext to attach to (or NULL for default). |
|
a name for the audio channels (or NULL for application name). |
Returns : |
a new SpiceAudio instance or NULL if no backend or failed. |
"main-context" property"main-context" GMainContext* : Read / Write / Construct Only
GMainContext to use for the event source.
"session" property"session" SpiceSession* : Read / Write / Construct Only
SpiceSession this SpiceAudio is associated with